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3D > Environments > Buildings

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Description

Reference

Details & User Guide

 

Introduction

This package contains a set of 5 shaders for PBR based shaders made specifically for rough and fine wood materials and are designed for mobile game and application development.

Surface Decal function has been introduced, where, users can modify the corresponding color tone bias, roughness bias, and Normal bias based on the decal pattern. In addition, Surface Color desaturation has been introduced, where users can adjust the targeted color tone, and the percentage gray level strength towards the targeted color.

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

 

Features

Albedo: Color Bias | Contrast | Brightness

Decal: Contrast | White/Black Channel Strength | Normal Bias | Roughness Bias | Color Bias | Independent Texture Coordinates

Decal Color Desaturation: Targeted Color Tone | Desaturation Percentage

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Texture Coordinates: Rotation | UV Tiling | UV Offset

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

 

Tech Details and Specifications

Numbers of Shaders: 5

Numbers of Sample Materials: 5

Numbers of Sample Textures: 4

Numbers of Demo Scenes: 2

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 9

Surface Decal | Decal Color Desaturation

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque

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Author Details

InteractiveArts's profile image

Active Since: February 2021

Published Products: 44

Followers: 0

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Licence Info

Great news! All assets on GameDev Market come with our standard Pro Licence.

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At a glance, here are some of the key points from the licence:


 You can:

  • Make changes to any asset bought/downloaded
  • Use the assets and any Derivative Works in Media Products, whether commercial or non-commercial, with no restriction on the number of projects

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  • Use the asset or Derivative Works in a logo, trademark or service mark
  • Sell, share or redistribute the asset or Derivative Works outside of the Media Product
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  • Use assets bought on GDM to create NFTs

You can check out the full Pro Licence here.

Wood Specified, Shader Smart, Mobile Edition

Handcrafted by InteractiveArts

$5.00

(VAT may apply)

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Technical Details

Name Value
Version 1.00
Last updated March 4, 2021
Included formats unitypackage, png, c#
Created in Unity, Visual Studio
File size 30.95 MB
Changelog N/A
Poly count 100
Animated
Rigged
Textured
Materials
UV Mapped

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