3D > Environments > Buildings
Reference
Introduction
This package contains a set of 17 shaders for PBR based shaders made specifically for rough and fine wood materials. 6 shaders with parallax height features are designed for mid-to-high-end build PC, 6 shaders with surface decal and ambient occlusion features are designed for PC/Console, and 5 are designed for mobile game and application development.
Surface Decal function has been introduced, where, users can modify the corresponding color tone bias, roughness bias, specular and Normal bias based on the decal pattern. In addition, Surface Color desaturation has been introduced, where users can adjust the targeted color tone, and the percentage gray level strength towards the targeted color.
High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), normal bias, ambient occlusion and parallax height. Users can modify most of the texture input properties in real time.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Decal: Contrast | White/Black Channel Strength | Normal Bias | Roughness Bias | Color Bias | Specular Bias | Independent Texture Coordinates
Decal Color Desaturation: Targeted Color Tone | Desaturation Percentage
Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Ambient Occlusion: Contrast | Base Value
Parallax Height: Contrast | Strength | Max/Min Height
Specular generated by the Roughness map is introduced to some shaders
Roughness generated by the Specular map is introduced to some shaders
Uniform specular adjustment is introduced to some shaders
Uniform roughness adjustment is introduced to some shaders
Tech Details and Specifications
Numbers of Shaders: 17
Numbers of Sample Materials: 17
Numbers of Sample Textures: 7
Numbers of Demo Scenes: 6
Numbers of Demo Assets: 1 (background material)
Number of Display Cameras: 29
Parallax Height | Surface Decal | Decal Color Desaturation | Ambient Occlusion
PBR Based Rendering
SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
This asset has not received any reviews yet.
You must be logged in and have bought this asset to leave a review.
Great news! All assets on GameDev Market come with our standard Pro Licence.
Whereas some asset stores have multiple licence versions, we believe having only one licence keeps things as simple as possible for our users, so that you can keep on doing what you love without any doubts over where and how you can use your assets.
At a glance, here are some of the key points from the licence:
You can:
You cannot:
You can check out the full Pro Licence here.
Please login/signup to add this product to your wishlist.
Name | Value |
---|---|
Version | 1.00 |
Last updated | March 4, 2021 |
Included formats | unitypackage, png, c# |
Created in | Unity, Visual Studio |
File size | 38.94 MB |
Changelog | N/A |
Poly count | 100 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
Name | Value |
---|---|
Version | 1.00 |
Last updated | March 4, 2021 |
Included formats | unitypackage, png, c# |
Created in | Unity, Visual Studio |
File size | 38.94 MB |
Changelog | N/A |
Poly count | 100 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
*You will receive an email once per week when any Followed Creators list new assets
Log in and Share this asset and your Alliance link will be included, meaning you will earn money back on any sales/purchases made by new members joining through your link! See the Referral Guide for more details.
GameDev Market is a marketplace for high quality, affordable game assets handcrafted by talented creators from all around the world.
GameDev Network Limited is registered in England & Wales (08951892). Registered office: Baltic Co-Working Space, 12 Jordan Street, Liverpool, UK. L1 0BP. ICO registered (ZA122213).
© 2024 GameDev Network Limited. All rights reserved.
Be the first to leave a comment.