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Description

Reference

Details & User Guide

 

Introduction

This package contains a set of 12 shaders for PBR based materials with specular characteristics, including 6 mobile shaders, and 6 standard shaders for PC and Console games and applications development.

High customizable features are introduced for each shader, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), normal bias, and ambient occlusion base value. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

 

Features

Albedo: Color Bias | Contrast | Brightness

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Ambient Occlusion: Contrast | Black Channel Strength

Texture Coordinates: Rotation | UV Tiling | UV Offset

Specular input generated by the invert of the Roughness map is introduced to some shaders

Uniform specular adjustment is introduced to some shaders

Roughness input generated by the invert of the Specular map is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

 

Tech Details and Specifications

Numbers of Shaders: 12

Numbers of Sample Materials: 12

Numbers of Sample Textures: 6

Numbers of Demo Scenes: 4

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 20

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque

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Author Details

InteractiveArts's profile image

Active Since: February 2021

Published Products: 44

Followers: 0

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Shader Smart General Specular, Standard Edition

Handcrafted by InteractiveArts

$10.00

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Technical Details

Name Value
Version 1.00
Last updated February 24, 2021
Included formats unitypackage, png, c#
Created in Unity, Visual Studio
File size 128.61 MB
Changelog N/A
Poly count 100
Animated
Rigged
Textured
Materials
UV Mapped

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