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Description

Reference

Details & User Guide

 

Introduction

This package contains a set of 6 shaders for PBR based materials with metallic characteristics and is designed for general purpose mobile games and applications development.

High customizable features are introduced for each shader, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

 

Features

Albedo: Color Bias | Contrast | Brightness

Metallic: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Texture Coordinates: Rotation | UV Tiling | UV Offset

Uniform Metallic adjustment is introduced to some shaders

Uniform Roughness adjustment is introduced to some shaders

 

Tech Details and Specifications

Numbers of Shaders: 6

Numbers of Sample Materials: 6

Numbers of Sample Textures: 4

Numbers of Demo Scenes: 2

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 10

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque

Report asset

Shader Smart General Metallic, Mobile Edition

Handcrafted by InteractiveArts

$5.00

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Technical Details

Name Value
Version 1.00
Last updated August 25, 2023
Included formats unitypackage, png, c#
Created in Unity, Visual Studio
File size 18.24 MB
Changelog N/A
Poly count 100
Animated
Rigged
Textured
Materials
UV Mapped

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