GameDev Market logo

3D > Environments > Buildings

Asset image

Description

Reference

Details & User Guide

 

Introduction

This package contains a set of 5 shaders for PBR based shaders made specifically for Brick, and Stonewall material build & customizations. The shaders are designed for mobile game and application development. Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well. In addition, a Secondary Normal is introduced to enhance the small detail, where its texture tiling, and offset can be adjusted independently, and a secondary to primary Normal strength ratio has is included for further customizations.

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

 

Features

Albedo: Color Bias | Contrast | Brightness

Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Secondary Normal: Strength | Secondary to Primary Ratio | Bias

Texture Coordinates: Rotation | UV Tiling | UV Offset

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

 

Tech Details and Specifications

Numbers of Shaders: 5

Numbers of Sample Materials: 5

Numbers of Sample Textures: 6

Numbers of Demo Scenes: 2

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 9

Surface Grunge | Secondary Normal | Independent Tiling and Offset

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque

Report asset

Brick, Stonewall Specified Shader Smart, Mobile Edition

Handcrafted by InteractiveArts

$5.00

(VAT may apply)

Please login/signup to add this product to your wishlist.

Technical Details

Name Value
Version 1.00
Last updated August 25, 2023
Included formats unitypackage, png, c#
Created in Unity, Visual Studio
File size 110.72 MB
Changelog N/A
Poly count 100
Animated
Rigged
Textured
Materials
UV Mapped

Share & Earn

Log in and Share this asset and your Alliance link will be included, meaning you will earn money back on any sales/purchases made by new members joining through your link! See the Referral Guide for more details.

Comments

To leave a comment, please log in
Be the first to leave a comment.

Reviews

You must be logged in and have bought this asset to leave a review.

More assets from InteractiveArts


GameDev Market logo

GameDev Market is a marketplace for high quality, affordable game assets handcrafted by talented creators from all around the world.

GameDev Network Limited is registered in England & Wales (08951892). Registered office: Baltic Co-Working Space, 12 Jordan Street, Liverpool, UK. L1 0BP. ICO registered (ZA122213).

© 2023 GameDev Network Limited. All rights reserved.