street furnitures to make your street scenes feel a little bit more aliv
(3 adbox[ad not included],3 bences,3 bollard,2 noticeboards,6 planters ,3 rails ,5 roadblocks ,3 sheffield ,6 shelters and 3 trashcans)
all materials use 1k resolution textures, materials in godot uses a custom shader to paint objects uniquely, and just the normal setup in blender
object count 48
1. Total tris: 7956 ; Polygons: 3794 ; Verts: 5184
2. uv map fits the texture and trimsheet
3. 20 materials(3 trimsheets,Mud,paint,2 glass, and unique materials for the objects)
3.5 custom shader in godot that lets you coat objects in paint color of your choosing
4. no rig
5. no animations
6. set up in godot and blender
download and unpack models are in fbx/gltf folder and the texture is in the texture folder,
extract the contents of the godot zip file to "assets" folder to avoid dependency issues
come check on my progress on twitter
https://twitter.com/TheLoafbrr
and mastodon
https://mastodon.gamedev.place/@loafbrr
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Name | Value |
---|---|
Version | 1 |
Last updated | October 16, 2023 |
Included formats | gltf,blend |
Created in | blender |
File size | 467.31 MB |
Changelog | N/A |
Poly count | 7956 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
Name | Value |
---|---|
Version | 1 |
Last updated | October 16, 2023 |
Included formats | gltf,blend |
Created in | blender |
File size | 467.31 MB |
Changelog | N/A |
Poly count | 7956 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
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