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Description

NOTE! These are only in .sbsar format! You need to open them in Unity, Unreal, Substance Player, any other supported game engine or Substance Designer itself)

This procedural generated ground substance can be used to generate various surfaces.

Adjustable Parameters:

  • Pebbles_Scale
  • Wetness
  • Grass_Amount
  • Pebbles_Amount
  • Puddle_Amount
  • Resolution up to 2k


Outputs:

  • Albedo
  • Metallic with Smoothness
  • Normal Map
  • Height Map
  • Occlusion
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Simple Variable Ground Substance

Handcrafted by Tim H.

FREE!

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Technical Details

Name Value
Version 1
Last updated March 20, 2016
Included formats .sbsar
Created in Substance Designer
Changelog First version
Vector
Layered
Sprite

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Reviews

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Amazing substance

Rating:  5.0 / 5.0

High quality and very versatile substance. Love it !

kfirmon - 6 years ago

More assets from Tim H.

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