Cartoon Ninja, Lopolygon and Game ready!
Originally modelled, rigged and animated in blender software but imported into many different softwares and game engines, exported for compatibility.
Import FBX into UnrealEngine4, Unity and/or any other game engine and its ready to be used, quick and easy.
Texture suitable for resize, Spaced UV islands to avoid mipmap issues.
5 Different texture colors.
Texture sizes –
Diffuse – 1024×1024
Rigged and Animated!
Most Animations loop-able
Animations in order of appearance on the animation clip.
Model suitable for more animations!
Any problems or need help contact me!