3D > Characters > Humans
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Name | Value |
---|---|
Version | 1.1 |
Last updated | August 25, 2023 |
Included formats | FBX, PNG, TXT |
Created in | 3ds Max, Maya, Blender, ZBrush, & Photoshop |
File size | 2.13 MB |
Changelog | Fixed texture bug |
Poly count | 1582 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
Name | Value |
---|---|
Version | 1.1 |
Last updated | August 25, 2023 |
Included formats | FBX, PNG, TXT |
Created in | 3ds Max, Maya, Blender, ZBrush, & Photoshop |
File size | 2.13 MB |
Changelog | Fixed texture bug |
Poly count | 1582 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
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@gambitsunob, we (me & @flyingdutchman) have fixed the texture bug. We hope that you will also get the update, soon.
@togeproductions Thank you! That looks perfect, very happy with the model, really well done.
@gambitsunob You're very much welcome :).
Looks like the materials in the FBX are pointing to PSD's yet. Which isn't a problem I can point it to the included texture just fine, but the Sword and Shield are not being textured correctly with it.
@gambitsunob try to select on Sword or Shield object, you can apply same texture on it, that include sword and shield texture. Hope it fix the problem
@flyingdutchman I did try that, the problem is just the UV coordinates are off. http://uploader.opifexentertainment.com/data/MaleMerc.png There are two materials and one texture. Setting the materials to both use the included texture results in the above render.
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