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Tested in game engine.Done with real-world references. Real world scale. Ideal for indie gamedev pipeline. Includes maps for phisically based render. Archive includes: .OBJ, .3DS, .FBX, .MAX (2011 and 2014) model formats Standard maps (normal, diffuse and specular): 2048x2048 .TGA and 1024 .JPG texture maps PBR maps (base color, roughness, metallic) 2048x2048 .TGA and 1024 .JPG texture maps
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Author Details

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Active Since: July 2015

Published Products: 7

Followers: 0


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Lupara Sawed-off Shotgun

Handcrafted by Georgeous


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Technical Details

Name Value
Version 1
Last updated July 9, 2015
Included formats OBJ, FBX, 3DS, MAX, TGA, JPG
Created in 3ds MAX
File size 26.25 MB
Changelog First version
Poly count 5760
UV Mapped

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