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Reptilian Character Golem. Adapted for Mecanim and contains 19 animations: -Idle -Appearance -Walk state -Walk forward -Walk right state -Walk left state -Walk right dynamic -Walk left dynamic -Run state -Run dynamic -Sitting -Block -Attack 01 -Attack 02 -Attack 03 -Attack 04 -Attack 05 -Jump -Death 01 -Death 02 Info: -Model has 1,713 polygons Textures: - Diffuse (4096x4096) - Specular (4096x4096) - Normal (4096x4096) Scripts: - Character Control (based functions) You can see demo here -
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Golem Reptile Character

Handcrafted by Nuke Energy Games


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Technical Details

Name Value
Version 1
Last updated April 15, 2015
Included formats unitypackage, fbx, c4d
Created in cinema 4d
Changelog First version
Poly count 1713
UV Mapped

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