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This is a first person hand animated that can be flipped in your engine and assigned with different animations for full left-right arm flexibility. Remove keys from root bones if you wish to use this with VR controllers, this can be done by editing the FBX in Blender.

Fully textured with 2048 sized texture maps, spec, gloss, normal and albedo.

Ready to go into your game engine and optimised enough to run on mobile as well as high end pc.


0-130 beckon

135-170 claw

185-215 spread hand

216-242 unspread hand

274 - 320 hold lantern

328 - 329 hold gun

330-380 fire gun

395-485 open door

490-600 pick up item

620-630 poseHandCupped

650-660 toBowStringGrasp

660-670 BowStringGrasp

680-690 HoldStick

705-730 HoldFlashlight

740-850 WalkingMotion

870-980 RunningMotion

1000-1140 IdleMotion

1160-1260 Punch

1300-1460 reload

1460-1560 remove mag

1580-1760 strike with stick

1770-1900 castOverhand

1920-2040 castUnderhand

2050-2180 castDirectShock

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First Person Hands Animated

Handcrafted by RRFreelance


(VAT may apply)

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Technical Details

Name Value
Version 2
Last updated August 25, 2023
Included formats 3dsMax 2012, FBX
Created in 3Ds Max 2016
File size 55.66 MB
Changelog Updated Version with Male Long Arms, Male Long arm with gloves, Male Short Arm with Gloves and Female Arm, Updated textures.
Poly count 2016
UV Mapped

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RRFreelance 5 years ago

This mesh does have UVs and are medium-low poly, suitable for mid-low PC setup and high end mobile.


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