3D > Environments > City
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Name | Value |
---|---|
Version | 1 |
Last updated | September 24, 2017 |
Included formats | blend, fbx, 3ds, obj. dae |
Created in | Blender |
Changelog | First version |
Poly count | 40000 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
Name | Value |
---|---|
Version | 1 |
Last updated | September 24, 2017 |
Included formats | blend, fbx, 3ds, obj. dae |
Created in | Blender |
Changelog | First version |
Poly count | 40000 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
If it helps anybody I found a work around this 1- RIght click your model and select "Assign new Material" 2-Select Lambert 3- Click the black and white checker square next to color 4- Select File and then select the texture you wish to use. 5- In viewport Shading-> Hardware texturing
Hi just bought your product great work ! Im having trouble with the fbx import in maya or unreal engine. Cant import the textures & materials. After some research I understant its the mtl file but even if I import the obj in Maya still cant have the textures. Is there a way to make this work ? Thx in advance best regards
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