GameDev Market logo

3D > Environments > City

Asset image

Description

DESERT CITY PACK.This pack is suitable for games, render or whatever you want. 128x128 Color schem texture, one material for all objects. Texture format (PNG) Created in Blender. Mesh objects centered in the scene 0,0,0 for X/Y/Z Mesh scales and rotation set to 1,1,1 and 0,0,0 respectivelyFile formats: -blend -obj -fbx -dae -3dsRate this product if you liked it.
Report asset

Desert City Pack

Handcrafted by denbru

$12.00

(VAT may apply)

Please login/signup to add this product to your wishlist.

Technical Details

Name Value
Version 1
Last updated September 24, 2017
Included formats blend, fbx, 3ds, obj. dae
Created in Blender
Changelog First version
Poly count 40000
Animated
Rigged
Textured
Materials
UV Mapped

Comments

To leave a comment, please log in
Voclost 4 years ago

If it helps anybody I found a work around this 1- RIght click your model and select "Assign new Material" 2-Select Lambert 3- Click the black and white checker square next to color 4- Select File and then select the texture you wish to use. 5- In viewport Shading-> Hardware texturing

Voclost 4 years ago

Hi just bought your product great work ! Im having trouble with the fbx import in maya or unreal engine. Cant import the textures & materials. After some research I understant its the mtl file but even if I import the obj in Maya still cant have the textures. Is there a way to make this work ? Thx in advance best regards

Reviews

You must be logged in and have bought this asset to leave a review.

More assets from denbru

GameDev Market logo

GameDev Market is a marketplace for high quality, affordable game assets handcrafted by talented creators from all around the world.

GameDev Network Limited is registered in England & Wales (08951892). Registered office: Baltic Co-Working Space, 12 Jordan Street, Liverpool, UK. L1 0BP. ICO registered (ZA122213).

© 2023 GameDev Network Limited. All rights reserved.