Daniel Defense Gun is the most widely used in Games and Movies. So I create this Low poly gun for games.
Its have proper naming and hierarchy clean up and it has an approx 30k triangle and it’s ready to be used in Games.
This low poly game-ready weapon is Textured by PBR workflow. I created manual UV Mapping and its 3 texture set to Maximize texture resolution. I hope you like this 3d model.
Textured is creating by PBR workflow it includes the following.
Base (albedo Color) Map Roughness Map Metallic Map Normal Map Ambient Occultation Map Opacity Map. if you need any additional map for your Software or Game I will be provided asap.
I share this gun modeling process on my blog