CRC12 – Cartoon Race Cars 12

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Technical Details

Version V2 (Last updated 25/06/2016)
Included formats .obj .fbx .unitypackage
Created in Unity, Autodesk Maya
Changelog Updated the project files with
Poly count 4000
Rigged Yes
Textured Yes
Materials Yes
UV Mapped Yes

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What others are saying

  1. Carwash

    Hey good lookin'


    These cars are awesome, they look great and are easy to use.

    The pivot point for each wheel is set to the centre of the car, instead of the centre of the wheel – though easily fixed in Unity by adding an empty parent game object (unless you are proficient enough with a 3D package to change the pivot point yourself).

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