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Description

A collection of RPG/Arcade Style pixel art assets. All within the Greyscale. Allowing for easy tinting within game engines that support that feature. Or Recreate old retro Gameboy style UI for your games. The price will never change as this bundle grows. Fonts Not Included. NEW! Alchemy Update Part 1 - 2022
  • Folder Added "Alchemy Update 2022"
  • Added 6 new indicator popup icons and spritesheets
  • Added 1 blank template for the popup indicator
  • Added  Folder "Types"
  • Added Poison Type
  • Added Electric Type
  • Added Fire Type
  • Added Water Type
  • Added Leaf Type
  • Added Folder "Tools"
  • Added Folder "Cauldron"
  • Added Cauldron Variants
  • Added Folder "Mortar and Pestle"
  • Added  Mortar and Pestle Variants
  • Added Folder "Ingredients"
  • Added Powder Ingredient
  • Added Small Rock Ingredient
  • Added Fang Ingredient
v1.2
  • Gamepad Buttons for Xbox
  • Gamepad Buttons for Playstation
  • Gamepad Buttons for Nintendo Switch
  • Start of English Keyboard Icons
  • New Props
  • Animated Prop Sprite Sheets
  • New Icons
  • Some New Nineslice frames designed to help    make partitioned menus easier
v1.1 Icons:
  • Stump Arrows: 16x16 Up, Down, Left, Right (typically used for selection indication, button suggestions or Dialogue Continue Prompts)
  • Full Shaded Heart: 16x16 similar to the heart fills, heart outline and heart underlay, but encompassed into a single sprite, shaded and ready for tinting.
  • Sword Indicators: 64x64 (larger resolution as a 16x16 sword does not look so great, will probably revisit this later).
  • Open Flat Book: 32x32 was intended for a menu background.
Underlay Update:
  •  Added Heart Underlay Type-C (dark grey for tinting, black won't tint)
Fills Update:
  • Added Heart Fill Type-C (flat dark grey)
  • Added Shaded Tint 5 (more shading variants)
  • Added Shaded Tint 6 (more shading variants)
v1.0 UI Bars:
  • 32x4 for underlays and overlays.
  • 30x4 for bar fills.
  • 4x4 Auto Fills for Unity.
Outlines (non-bars):
  • 16x16 Single Images.
Underlays (non-bars):
  • 16x16 Single Images.
Frames:
  • 16x16 Single Images for Nine-Slicing. Designed to be for Dialogue or Textfields, but use as you wish :) .
Spritesheets:
  • Frame sizes 16x16, varying sheet sizes.
Particle Sheets:
  • Usually formatted as 8x8 frames within a single 16x16 sheet
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Author Details

OutbackGames's profile image

Active Since: August 2020

Published Products: 2

Followers: 0

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Licence Info

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At a glance, here are some of the key points from the licence:


 You can:

  • Make changes to any asset bought/downloaded
  • Use the assets and any Derivative Works in Media Products, whether commercial or non-commercial, with no restriction on the number of projects

 You cannot:

  • Use the asset or Derivative Works in a logo, trademark or service mark
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  • Allow the user of the Media Product to extract the asset or Derivative Works and use them outside of the relevant Media Product.
  • Use assets bought on GDM to create NFTs

You can check out the full Pro Licence here.

Black and White Pixel Art Bundle

Handcrafted by OutbackGames

$3.00

(VAT may apply)

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Technical Details

Name Value
Version 1.3
Last updated January 4, 2022
Included formats png
Created in Aseprite
File size 117.47 KB
Changelog Gamepad Buttons for Xbox Gamepad Buttons for Playstation Gamepad Buttons for Nintendo Switch Start of English Keyboard Icons New Props Animated Prop Sprite Sheets New Icons Some New Nineslice frames designed to help make partitioned menus easier Moved Exclamation Popup Spritesheet into Icons folder
Vector
Layered
Sprite

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