This is a Unity specific package. The sprites for all the tiles (props, tilesets) and the photoshop files for the character and enemies are included in a separate folder. The animations, ruletiles, effects, prefabs and the scenes have been set up in Unity and can only be used within Unity.
The package includes:
Environment Sprites and Tilesets:
Mine/Ground Tileset (64 tiles)
Ground + Grass Tileset(52 tiles)
Cave Background Tileset (46 tiles)
Mine Rails Tileset (30 tiles)
Grass Tileset(s) (93 tiles)
Stone, Sand and Clay blocks (14 tiles/sprites)
Support Beams Tileset (48 tiles)
Gem and Ore Veins/Clusters (48 tiles/sprites)
Separate Gems and Ores (162 sprites)
Pots (8 Sprites, 8 Color Variations)
Mushrooms (24 Sprites)
Various Props, Spikes, Crates, Cobwebs, Lantern (28 Sprites)
The tiles for the ground, background, beams, rails and grass are 256x256. The tiles for the pots are 128x128.
Environment Ruletiles and Tile Palettes:
Rule Tile for Mine/Ground Tileset (2 slight variations)
Rule Tile for Ground + Grass Tileset (2 slight variations)
Rule Tile for Background Tileset (2 slight variations)
Rule Tiles for Grass (4 Directions, 2 Sided)
Shape Profile for Mine Rails
Palletes for Blocks, Gems, Ores, Support Beams, Props and Pots
Character & Enemies:
Character (15 Animations: Idle, Sneaking, Walking, Running, Light Attack, Heavy Attack, Rolling, Jumping, Jump Attack, Falling, Death, Hurt, Crouching, Crouching Movement, Crouching Attack)
Character can wield 6 different tools/weapons (Pickaxe, Axe, Shovel, Torch, Knife, Machete) Character has slight customization options (3 Hats and 4 Noses)
Spider Enemy (8 Animations: Idle, Sneaking, Running, Jumping, Hopping, Attack, Death, Hurt)
Bat Enemy (6 Animations: Idle, Awakening, Attack, Flying, Death, Hurt)
Skeleton Miner Enemy (8 Animations: Idle, Attack, Walking, Running, Jump, Hopping, Hurt, Death)
Mushroom Enemy (6 Animations: Idle, Walking, Slam, Attack, Death, Hurt)
Rat Enemy (5 Animations: Idle, Running, Attack, Death, Hurt)
Slime Enemy (6 Animations: Idle, Slither, Hop, Attack, Death, Hurt)
Shaders & Materials:
Basic Sprite Shader (allows you to alter sprite color, hue, contrast and saturation) Sprite Material (a few variations have been created to build the preview scene) Fire Shader (shader made for particle effects)
3 Preview/Demo Scenes showcasing assets
Avg : 5( 1 review )
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5 Stars
Rating:
The quality and concept art are amazing. Congratulations.
zedescar - 9 months ago
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Name | Value |
---|---|
Version | 1.3.0 |
Last updated | February 13, 2023 |
Included formats | PSB, PNG, Unitypackage |
Created in | Unity, Illustrator, Photoshop |
File size | 21.44 MB |
Changelog | N/A |
Vector | |
Layered | |
Sprite |
Name | Value |
---|---|
Version | 1.3.0 |
Last updated | February 13, 2023 |
Included formats | PSB, PNG, Unitypackage |
Created in | Unity, Illustrator, Photoshop |
File size | 21.44 MB |
Changelog | N/A |
Vector | |
Layered | |
Sprite |
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NYerinNC 6 months ago
Is it possible to get the spider character as a stand alone asset (for use outside of unity)?
gallineup 8 months ago
Hei Larzes, I need to hire you for a 100 cards game + more! How can I contact you? I contacted you on Facebook.Thanks a lot!
zedescar 9 months ago
Hi Larzes, I would like to know if you plan to continue working on this package? for example to bring out new types of weapons, weapons of different elements, work equipment and items that can be created with the materials obtained. The truth is I am very interested in creating a game with the theme of mining because I love it, I acquired your previous package which is similar to this but only focused on mining, now with this plus of having enemies my head is filled with incredible ideas. You are a great artist and I congratulate you for it, that's why I follow you and I love to acquire everything you always put out.