Object placement systems that snaps to 2D TileMap grids in Godot 4 and follows defined build rules to determine whether placement is valid.
Video Tutorials & Project Updates
Tutorials Playlist
Project updates playlistWhat this plugin does
What game types does this plugin work with?
I intend to get it working with side scrolling / platformer perspective games shortly after initial release of the plugin.
You can read more about the details of using this plugin in the project readme file or watch my video tutorials (highly recommended)
How to Use
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Name | Value |
---|---|
Version | 2.1 |
Last updated | August 15, 2023 |
Included formats | gdscript |
Created in | Godot |
File size | 149.36 KB |
Changelog | N/A |
Vector | |
Layered | |
Sprite |
Name | Value |
---|---|
Version | 2.1 |
Last updated | August 15, 2023 |
Included formats | gdscript |
Created in | Godot |
File size | 149.36 KB |
Changelog | N/A |
Vector | |
Layered | |
Sprite |
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