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evader

Solo developer working on a 3D game project since 2011 using DirectX 11, C++ 11 and blender. Previous experience involved level editing for Duke Nukem 3D and Counterstrike beta for Half Life in the 90s. Led the siege mod (up to version 0.32) around 2004 and did scripting, some texturing, web development and the mod installation wizard for that Battlefield 1942 mod (mirror link to mod after it has been handed over to another team and had since died: https://www.moddb.com/mods/siege-medieval-warfare). Open to paid custom low poly 3D modelling requests.

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Joined May 2017


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