Looking for feedback on my very first product
LVL 2 Posts: 1
Tessa here! I’m in dire need of some feedback so i really hope you can help me out on that?
I got my first product published but i really expected the GDM-team to come back to me with feedback for adjustments, i didn’t expect my product to pass the quality test right away, so i hope i can turn to you for some feedback!
This is my product: https://www.gamedevmarket.net/asset/magic-potions-pack-with-icons/
Is there anything i could or should change about it to make it better? The description, name, presentation, collection of the images, amount, price…. You name it. Any feedback is really helpful. I did my research but still am a bit at a loss in this field.
Also, i made the assumption that it’s valuable for game developers to have all kinds of objects in the same genre, in the same art-style, is this correct? I mean, i have a potion-pack now, is it wise to continue with scrolls, wands, alchemy lab tools, runes, magical books etc? Or am i thinking this through too much?
And, i don’t really expect anyone to answer this question, but i try nonetheless: Within my style, what are the most popular subjects?
Thank you so much for your time!
LVL 2 Posts: 4
Hey, your assets look fantastic really nice work on all that stuff. The only thing I would actually suggest/(have an issue with) is that you’re selling yourself way too short, $6 is way too low, for high quality assets including the amount you’re giving plus variations I’d actually bump up the price to a solid $15 just based on the picture alone. $20 if there’s more content Then that (Though I’d provide more pictures preferably of the assets used in game even if it where just a proto level, I suggest using tile-D level editor, it’s free and will definitely get the job done). <span style=”-webkit-tap-highlight-color: transparent; -webkit-text-size-adjust: 100%;”>@tessageniets</span>
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