Developers, what's your preferred compressed audio format?
LVL 3 Posts: 2
since I’m working on new audio assets, I was wondering what audio format developers prefer to use when developing games. Since WAVE or AIFF formats take quite a lot of space, and popular compressed formats like MP3 have some limitations (eg. seamless looping), I wonder if offering audio assets in FLAC (higher quality) or OGG (smaller footprint) formats could be a nice idea for developers.
Share your thoughts! 🙂
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