Top down Forest Village Pixel Art

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Technical Details

Version V1.1 (Last updated 25/09/2018)
Included formats png, .aseprite
Created in Aseprite
Changelog - updated cover photo
-fixed props without shadows
Vector
Layered
Sprite Yes

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What others are saying

  1. GreyBoar

    Detailed, works in Unity

    GreyBoar

    I was initially confused about how to split the ground sprite sheet and thought perhaps some pieces were miss-sized, but then I realized that it is all lined up to be cut perfectly at 16×16 pixels. The way the pixels are drawn make it possible to create many different ground shapes.

    The props sprite sheet you will have to either cut manually, or use automatic slicing if using Unity since the props are different sizes, however this is very easy as the sprites are separated.

    I’m making this comment since I have seen a couple negative comments for this user saying it’s not usable in Unity, but I was able to use it in Unity very easily after cutting the ground sheet into 16×16 slices and the props sheet using automatic slicing.

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  2. CommisarCain

    Sprite sheet layout is real bad

    CommisarCain

    The sprite sheets are unusable without large layout modification.

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