The modular pack is designed to be used as a base setting for a scene. Future, additional, packs will be created to help fill the scene further; any requests will be considered for the build, multiple requests for the same new addition will be addressed and added to the new pack.
All pieces were created in Maya LT and textured in Substance Painter 2019. All meshes are pivoted on a 500cm (500 uu (Unreal Engine 4 units) square for easy assembly.
The displayed pictures were takin in UE4. Where the meshes and textures were combined.
The design of the pack was chosen to be as neutral as possible. This will allow the user more flexibility in what they use in the scene.
The emissive materials are in the meshes, which will give the creator more flexibility for colouring their scene.
Texture sets include AO, Colour, Metallic, Roughness, and Normal maps. All textures have three resolutions, 2048,512,nd 128. To give the user an option for LOD’s.
Substance Painter (2019) files have also been included for any further customisation to the meshes textures.
Four texture sets are also included:
targa (UE4 Packed),
tiff and psd files (Unity 5 Standard Metallic),
and png files for more flexible use in conjunction with other software.