This is a set of tileable low poly Road components 3D model.
Each component has a length and breadth dimensions in multiples of a single unit, therefore they are highly tileable with each other.
Some components are square-shaped, for even more tileability.
3D models of Street Props like Traffic lights, Street lamps, Fire hydrants, Bins, Traffic cones, Flashing lights, etc. are also provided.
The textures in the tileable roads perfectly match with each other, to make seamless layouts.
Low poly models, with no more than 1000 triangles per mesh.
UV mapped – utilizes only 2 textures or materials, one for street props, and one for roads.
Texture atlas makes it more optimized for game performance especially in mobiles, as it will reduce the number of draw calls.
Texture and PBR maps are 4K High resolution for good texture quality
PBR maps for all textures – Normal + Specular + AO + Height + Albedo + Diffuse are provided.
Make any kind of layout with different permutations and combinations from individual road components.