2D animated CHOST character for isometric 2D games.
- Idle (ghost tires to break chain)
- Death (unchain and disapear)
All animations tightly packed using TexturePacker software. All animations packed in 3 variations: full frame, half frame (HF), quater frame (QF) numbers. All spritesheets are POT (power of two) sizes.
Exported for UNITY game engine. Prefabs in Unity created.
- 13 85×85 pix PNG portraits
- 9 170×170 PNG Portraits + PSD.
- 7 480×270 pix additional renders.