Description
Adapt your game music to the gameplay and build the perfect soundtrack!
This asset includes several seamless and synchronized loops (wav format, 100 bpm), representing 4 games states:
1) Background (no bass / drum, only “ambient”)
2) State 1 (bass+drums)
3) Melody 1
4) Melody 2
You can easily crossfade between states, depending on what is happening during your gameplay. I did not have any particular game in mind, but I feel the style of music is quite “dark” and could work with platforms, puzzle, scrollers, casual games, etc.
There are are also 3 “end” clips:
1: End – single hit.wav
2: End – standard.wav
3: End – dissonant.wav
that can be used as finisher (game over, succes, death, etc).
The music can switch to another feel/mood such as near end level / boss / near death / hurry up /etc. There are 2 “transposed melodies” that can be used for this purpose. The transposed melodies connect to the standard loops via two “breaks” clips.
The asset contains a doc file that explain how the loops should be used. Of course they can also be used as a standard loop clips.
download a fully funciontal demo here (with the full, watermarked clips and instructions)
:
http://www.alchemystudio.it/Musica/GameLibrary/Adaptive_music_GameDevMarket.zip
Technical Details
Version | V1 (Last updated 04/03/2016) |
Included formats | wav |
Created in | Sonar, Komplete |
Duration | 00:04:41 |
Loops seamlessly | Yes |
Beats per minute | 100 BPM |
Bitrate | 320 kbps |
Sample rate | 44100 |
Technical Details
Version | V1 (Last updated 04/03/2016) |
Included formats | wav |
Created in | Sonar, Komplete |
Duration | 00:04:41 |
Loops seamlessly | Yes |
Beats per minute | 100 BPM |
Bitrate | 320 kbps |
Sample rate | 44100 |
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